If you’ve been wondering just what Square Enix were planning for the continuation of Rico’s adventure in Just Cause 3, wonder no longer.
Sky Fortress is the first pack from Just Cause 3’s Air, Land and Sea Expansion Pass, bringing with it a brand new set of missions that introduce a new threat – the eDEN Corporation and their huge and terrifying Sky Fortress, with its army of deadly robotic drones.
Thankfully, your untrustworthy ally,Sheldon, provides our hero Rico Rodriguez with a new ‘Bavarium Wingsuit’. It’s not just any old Wingsuit, though. This one comes with a jetpack and built in machine guns and missiles. It means you can set off from anywhere, even the middle of the ocean, and fly high into the blue sky, or, more likely, towards the brand new Sky Fortress ship and its buzzing drones.
Unlike the main game, the story here is told in static artwork with voiceovers but still manages to convey the same impressions. By the end of the first mission I found myself actually preferring this. There isn’t really all that much story (a few hours game-time at most) and it contains a fairly obvious twist along the way, but it’s all really just an excuse to go buzzing around the skies attacking drones and finding new ways to blow everything up with your Bavarium missile.
The weapons and the wingsuit can all be upgraded by taking part in more of the air challenges you open when you take over the airship, adding better cool-downs for weapons and boost.
Controlling the new wingsuit takes some getting used to, it’s not the most user-friendly setup for flying since the new rocket propulsion doesn’t change the way you manoeuvre the wingsuit around, so if you crashed a lot before this add-on, expect to do a lot more of it but at higher speeds. Once you do get the hang of it, though, it’s great fun, giving you far more freedom in the game.
The other impressive thing about this DLC is that everything from the Sky Fortress pack – Wingsuit, Bavarium Splitter and Personal Defence Drone – is also available in the main game, too. This changes the way you play the main game and it’s worth resetting the bases in the options menu just to realise how much of a difference this makes to how you attack the game. It does, however, make me wish for more ground-based story levels, but we’re promised those in the next update.
Overall, then, Sky Fortress a short campaign that finishes too quickly but provides a few wonderful new toys to take back to the full game. As the first part of a three-part DLC it sets the scene well for what is to come.
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